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Nikita Ignatiev
Nikita Ignatiev

Battlefield 3 Pc Max Settings 1080p Vs 720p



Once this has been sorted, the figures strongly suggest that ultra high-end PC users - including tri-screen "surround" and NVIDIA 3D Vision devotees - should encounter few problems enjoying a rich, smooth, 1080p experience even without shelling out for an expensive SLI multi-GPU set-up. Scale back on other processor-intensive features and even more modest PC gaming set-ups should still be able to produce a console-beating experience - even a fast Core i3 processor with an enthusiasts' favourite like the Radeon HD 6870 should do the job quite nicely (yes, the dual-core nightmare of GTA4 are a thing of the past). While there is a law of diminishing returns on the visual boost offered by the top-end quality settings, PC gamers who've invested in their kit should be quite happy with the additional bling on offer.




battlefield 3 pc max settings 1080p vs 720p



In short, this version of Max Payne 3 works because the rigid 720p focus we see on the vast majority of cross-platform games ported to PC isn't anywhere near as much of an issue here. Rockstar has recognised the shortcomings of low-detail textures rendered at high resolution and terrible-quality 720p FMVs upscaled to 1080p, and, to its credit, the publisher has gone the extra mile in making sure that the PC experience doesn't feature these compromises.


To give you some small idea of the overall improvement the PC version represents, we have an interesting comparison. We captured the first level of Max Payne 3 with the Xbox 360 set to 1080p on the dashboard, with the GPU scaling up from the game's native 720p. Then we repeated the process on PC at very high settings with Max Payne 3 running at 1080p. For more comparisons, we've prepared an Xbox 360 vs. PC full HD gallery if you want to see more.


However, as welcome as the improvements are, it's important to put the final game into context. There isn't the revelatory leap in the quality of the overall experience that we see when we compare titles like Battlefield 3 or Crysis 2 at max settings up against their console equivalents. Max Payne 3 is clearly a game of the current-gen console era, built using an engine primarily created with the Xbox 360 and PS3 in mind. Its enhancements are more about boosting existing effects, improving artwork and making the experience work at 1080p and beyond. In that respect, it's a great success.


As you'll see in this list, a couple of games like Batman: Arkham Knight refused to play at all on integrated graphics, while others like Deus Ex: Mankind Divided and The Witcher 3 were unplayable even at 720p low settings. The only two games I'd consider playable were Sleeping Dogs and Tomb Raider, both games from around 5 years ago, and only when set to the lowest possible quality.


Aside from the unfortunate Battlefield 1 multiplayer result, the general experience provided by the GTX 1070 Gaming Box here is very good. It comfortably transforms the excellent ThinkPad X1 Carbon ultraportable - and similar Thunderbolt 3-equipped laptops - into a capable gaming machine. For the most part, the graphically intensive games I tested were playable at 1080p or even 1440p at high to ultra detail settings with respectable frame rates.


D-terminal is a connector type used mainly in Japan. The resolutions supported by D1 to D5 are as follows:D5: 1080p / 720p / 1080i / 480p / 480iD4: 1080i / 720p / 480p / 480iD3: 1080i / 480p / 480iD2: 480p / 480iD1: 480i


Set the resolution.Select all resolutions supported by the TV in use. Video will automatically be output at the highest resolution possible for the content you are playing from among the selected resolutions.* * The video resolution is selected in order of priority as follows: 1080p > 1080i > 720p > 480p/576p > Standard (NTSC:480i/PAL:576i).If [Composite / S Video] is selected in step 4, the screen for selecting resolutions will not be displayed.If [HDMI] is selected, you can also select to automatically adjust the resolution (the HDMI device must be turned on). In this case, the screen for selecting resolutions will not be displayed.


Will you find RTX 3050 cards in the wild, let alone at prices 25 percent lower than the 3060? We're not optimistic. But if you do, be warned: even with proprietary tricks like Nvidia DLSS in its pocket, the RTX 3050 will still generally leave you fiddling with settings menus to get modern games running at 60 frames per second... at 1080p resolution. This is a card that, for the most part, maxes out at 1080p for reasonable PC performance, not only for the newest games but for some of the best games of the past seven years.


Stripping back all the visuals to the minimum available through the 'advanced' graphics tab, we got Crysis 2 up to around 12fps at 1080p. However, it's still clear there's a fair amount of graphical wizardry going on. To play Crysis 2 with this hardware you need to start lowering the display resolution. 1440 x 900 is still a bit too slow at 15-17fps. You really need to drop down to 720p to make the game remotely playable. And even then it's not totally smooth.


If you're willing to stick to 720p resolution you can crank the graphics up reasonably high and still achieve playable frame rates. It's a little trickier with 1080p, with the 'Medium' setting dipping from the smooth-ish 30fps when you find yourself in anything approaching a bit of traffic. You do want to use 1080p really, though, as 720 looks very soft, emphasised by the amount of far-off detail.


The resolution that you are encoding at has the biggest impact on CPU usage. For example, 1080p has more than twice the number of pixels in each frame versus 720p, and your CPU usage increases accordingly. The most common way to reduce CPU usage is to downscale your resolution. When you downscale, OBS takes your scene and shrinks it as much as you tell it to before giving it to the encoder. You may want your base resolution at 1080p, since that's the resolution your content is in, but your CPU may not be able to encode an un-downscaled 1080p video. So you can downscale your resolution to 720p (or lower) to keep your image the same, but using a smaller resolution to reduce CPU load.


I have also asked on the pcmr subreddit, but these guys do not have a certain answer for me.. Somebody guesses it will be half as much and another one was kind enough to play BF4 on 1080p and then 720p but he only saw a 20% decrease if at all:


In any scenario, I would get a 1080p monitor. Much sharper and clearer image, while only losing a small increment of FPS. Playing Battlefield 3 on a 290 at 1080p on max settings will give you maybe 60 fps


Your AMD GPU and CPU work together to produce a higher frame rate, but your native resolution makes it possible. You can get more frames per second on a monitor with a lower resolution, such as refresh rates. There is more pixel density to manage, and more pixels mean a more important job on your GPU; thus, whatever frame rate your system gets at 1080p will be almost half when you raise settings to 1440p.


An example of a 1440-pixel-wide video display resolution is known as 1440p. A progressive scan, or non-interlaced video, is denoted by the p. Double the vertical resolution of 720p, the 1440 pixel vertical resolution is one-third (approximately 33.3%) higher than 1080p.


From: liquidblue4 #001So basically the game looks... kinda really bad actually on my tv (jaggies sometimes, bad textures, hideous multiplayer).I have everything on my tv set up perfectly and have played games on it for years and they all look amazing (Gears, Crysis 1 & 2, Dirt 3, FFXIII, blah blah blah).my 360 is set on 1080p and also i installed the game before the texture pack.is it possible to fix by just uninstalling everything and reinstalling the texture pack first and then the game?also should i drop the settings on the 360 to 720p or something similar?i have a 47" LCD and sit about 6 to 7 feet away.


Video game consoles generally increase resolution slowly over the course of generations. For example, the PlayStation 2 ran games, on average, at a bit below 480p. The PlayStation 3 ran games, on average, at 720p. And the PlayStation 4 ran games, on average, at 1080p. 720p has about half of the pixels of 1080p, and 480p has about a third of the pixels of 720p.


Last week we did some testing with our awesome BitFenix Prodigy PC, where we slapped in a Sapphire Radeon HD 7770 FleX Edition GPU and did some testing at 720p. We have an article that should be available next week that will take a look at some 1080p results, but I thought I'd do some overclocking on the HD 7770 FleX Edition, first.


Set your resolution to 1080p and you can enable medium ray tracing as well as maxing out most settings. There might be a few you want to tweak to get the smoothest frame rate, but ultimately, an RTX 2060 is all you need to get a taste of Cyberpunk 2077 with ray tracing enabled.


For quite a time it bothers me this problem. Thing i didn't quite noticed in beta, probably because the devs didn't quite meddled with display settings. I tried to lower some things in graphics, to increase other things, to disable, nothing worked. My conclusion is that the game was made for 2k and 4k. Am i right? Just like RDR2, reason why 1080p feels so blurry.


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